Note: This feature is available in Web Workers.
The translateSelf() method of the DOMMatrix interface is a mutable transformation method that modifies a matrix. It applies the specified vectors and returns the updated matrix. The default vector is [0, 0, 0].
To translate a matrix without mutating it, see DOMMatrixReadOnly.translate()
translateSelf(translateX, translateY)
translateSelf(translateX, translateY, translateZ)translateXA number representing the abscissa (x-coordinate) of the translating vector.
translateYA number representing the ordinate (y-coordinate) of the translating vector.
translateZ OptionalA number representing the z component of the translating vector. If not supplied, this defaults to 0. If this is anything other than 0, the resulting matrix will be 3D.
Returns itself; the DOMMatrix translated by the given vector.
const matrix = new DOMMatrix(); // create a matrix
console.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)"
matrix.translateSelf(25, 25); // mutate it
console.log(matrix); // output: "matrix(1, 0, 0, 1, 25, 25)"DOMMatrixReadOnly.translate()transform propertytranslate property<transform-function> functionstransform attributeCanvasRenderingContext2D interface methods