GPUCommandEncoder: clearBuffer() method

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The clearBuffer() method of the GPUCommandEncoder interface encodes a command that fills a region of a GPUBuffer with zeroes.

Syntax

js
clearBuffer(buffer)
clearBuffer(buffer, offset)
clearBuffer(buffer, offset, size)

Parameters

buffer

A GPUBuffer object representing the buffer to clear.

offset Optional

A number representing the offset, in bytes, from the start of the buffer to the sub-region to clear. If omitted, offset defaults to 0.

size Optional

A number representing the size, in bytes, of the sub-region to clear. If omitted, size defaults to the buffer size - offset.

Return value

None (undefined).

Validation

The following criteria must be met when calling clearBuffer(), otherwise a GPUValidationError is generated and the GPUCommandEncoder becomes invalid:

Examples

js
// …

const buffer = device.createBuffer({
  size: 1000,
  usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
});

// Later on

const commandBuffer = device.createCommandEncoder();
commandEncoder.clearBuffer(buffer);

// …

Specifications

See also