GPUCompilationMessage: lineNum property

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The lineNum read-only property of the GPUCompilationMessage interface is a number representing the line number in the shader code that the message corresponds to.

Value

A number.

Note that:

Examples

js
const shaderModule = device.createShaderModule({
  code: shaders,
});

const shaderInfo = await shaderModule.getCompilationInfo();
const firstMessage = shaderInfo.messages[0];
console.log(firstMessage.lineNum);

See the main GPUCompilationInfo page for a more detailed example.

Specifications

See also