GPUTexture: format property

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The format read-only property of the GPUTexture interface represents the format of the GPUTexture.

This is set via the format property in the descriptor object passed into the originating GPUDevice.createTexture() call.

Value

An enumerated value. See the specification's Texture formats section for all the possible values. Also see Tier 1 and Tier 2 texture formats.

Examples

js
// …

const depthTexture = device.createTexture({
  size: [canvas.width, canvas.height],
  format: "depth24plus",
  usage: GPUTextureUsage.RENDER_ATTACHMENT,
});

console.log(depthTexture.format); // "depth24plus"

Specifications

See also