GPUTexture: height property

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Note: This feature is available in Web Workers.

The height read-only property of the GPUTexture interface represents the height of the GPUTexture.

This is set based on the value of the size property in the descriptor object passed into the originating GPUDevice.createTexture() call.

Value

A number.

Examples

js
// …

const depthTexture = device.createTexture({
  size: [640, 480],
  format: "depth24plus",
  usage: GPUTextureUsage.RENDER_ATTACHMENT,
});

console.log(depthTexture.height); // 480

Specifications

See also