The resume() method of the SpeechSynthesis interface puts the SpeechSynthesis object into a non-paused state: resumes it if it was already paused.
resume()None.
None (undefined).
let synth = window.speechSynthesis;
let utterance1 = new SpeechSynthesisUtterance(
"How about we say this now? This is quite a long sentence to say.",
);
let utterance2 = new SpeechSynthesisUtterance(
"We should say another sentence too, just to be on the safe side.",
);
synth.speak(utterance1);
synth.speak(utterance2);
synth.pause(); // pauses utterances being spoken
synth.resume(); // resumes speaking