The SVGMarkerElement interface provides access to the properties of <marker> elements, as well as methods to manipulate them. The <marker> element defines the graphics used for drawing marks on a shape.
The following properties and methods all return, or act on the attributes of the <marker> element represented by SVGMarkerElement.
This interface also inherits properties from its parent, SVGElement.
SVGMarkerElement.markerUnits Read onlyReturns an SVGAnimatedEnumeration object, with one of the following values:
SVG_MARKERUNITS_UNKNOWN which means that the markerUnits attribute has a value other than the two predefined keywords.
SVG_MARKERUNITS_USERSPACEONUSE which means that the markerUnits attribute has the keyword value userSpaceOnUse.
SVG_MARKERUNITS_STROKEWIDTH which means that the markerUnits attribute has the keyword value strokeWidth.
SVGMarkerElement.markerWidth Read onlyReturns an SVGAnimatedLength object containing the width of the <marker> viewport.
SVGMarkerElement.markerHeight Read onlyReturns an SVGAnimatedLength object containing the height of the <marker> viewport.
SVGMarkerElement.orientType Read onlyReturns an SVGAnimatedEnumeration object, with one of the following values:
SVG_MARKER_ORIENT_UNKNOWN which means that the orient attribute has a value other than the two predefined keywords.
SVG_MARKERUNITS_ORIENT_AUTO which means that the orient attribute has the keyword value auto.
SVG_MARKERUNITS_ORIENT_ANGLE which means that the orient attribute has an <angle> or <number> value indicating the angle.
SVGMarkerElement.orientA string defining how the marker is rotated when it is placed at its position on the shape. It reflects the orient attribute of the <marker> element.
SVGMarkerElement.orientAngle Read onlyReturns an SVGAnimatedAngle object containing the angle of the orient attribute.
SVGMarkerElement.refX Read onlyReturns an SVGAnimatedLength object containing the value of the refX attribute of the <marker>.
SVGMarkerElement.refY Read onlyReturns an SVGAnimatedLength object containing the value of the refY attribute of the <marker>.
SVGMarkerElement.viewBox Read onlyReturns an SVGAnimatedRect object containing an SVGRect which contains the values set by the viewBox attribute on the <marker>.
SVGMarkerElement.preserveAspectRatio Read onlyReturns an SVGPreserveAspectRatio object which contains the values set by the preserveAspectRatio attribute on the <marker> viewport.
This interface also inherits methods from its parent, SVGElement.
SVGMarkerElement.setOrientToAuto()Sets the value of the orient attribute to auto.
SVGMarkerElement.setOrientToAngle()Sets the value of the orient attribute to a specific angle value.
The following SVG will be referenced in the examples.
<svg id="svg" viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg">
<defs>
<marker
id="arrow"
viewBox="0 0 10 10"
refX="5"
refY="5"
markerWidth="6"
markerHeight="6"
orient="90">
<path d="M 0 0 L 10 5 L 0 10 z" />
</marker>
</defs>
</svg>The markerWidth property returns an SVGAnimatedLength which contains an SVGLength with the value of the markerWidth attribute.
let marker = document.getElementById("arrow");
console.log(marker.markerWidth.baseVal.value); // 6In the following example the value of the orient attribute is updated using setOrientToAngle() using an SVGAngle created using SVGSVGElement.createSVGAngle().
let svg = document.getElementById("svg");
let marker = document.getElementById("arrow");
console.log(marker.orientAngle.baseVal.value); // value in SVG above - 90
let angle = svg.createSVGAngle();
angle.value = "110";
marker.setOrientToAngle(angle);
console.log(marker.orientAngle.baseVal.value); // new value - 110