Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindTransformFeedback() method of the WebGL 2 API binds a passed WebGLTransformFeedback object to the current GL state.
bindTransformFeedback(target, transformFeedback)targetA GLenum specifying the target (binding point). Must be gl.TRANSFORM_FEEDBACK.
transformFeedbackA WebGLTransformFeedback object to bind.
None (undefined).
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);