Note: This feature is available in Web Workers.
The WebGL2RenderingContext.getActiveUniformBlockName() method of the WebGL 2 API retrieves the name of the active uniform block at a given index within a WebGLProgram.
getActiveUniformBlockName(program, uniformBlockIndex)programA WebGLProgram containing the uniform block.
uniformBlockIndexA GLuint specifying the index of the uniform block to whose name to retrieve.
A string indicating the active uniform block name.
const blockName = gl.getActiveUniformBlockName(program, 0);