Note: This feature is available in Web Workers.
The WebGL2RenderingContext.isSync() method of the WebGL 2 API returns true if the passed object is a valid WebGLSync object.
isSync(sync)syncA WebGLSync object to test.
A GLboolean indicating whether the given object is a valid WebGLSync object (true) or not (false).
gl must be a WebGL2RenderingContext. WebGLSync objects are not available in WebGL 1.
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
// …
gl.isSync(sync);