Note: This feature is available in Web Workers.
The WebGL2RenderingContext.pauseTransformFeedback() method of the WebGL 2 API pauses a transform feedback operation.
pauseTransformFeedback()None.
None (undefined).
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
gl.beginTransformFeedback(gl.TRIANGLES);
gl.pauseTransformFeedback();
// …
gl.resumeTransformFeedback();
gl.drawArrays(gl.TRIANGLES, 0, 3);
gl.endTransformFeedback();