Note: This feature is available in Web Workers.
The WebGL2RenderingContext.transformFeedbackVaryings() method of the WebGL 2 API specifies values to record in WebGLTransformFeedback buffers.
transformFeedbackVaryings(program, varyings, bufferMode)programA WebGLProgram.
varyingsAn Array of string specifying the names of the varying variables to use.
bufferModeA GLenum specifying the mode to use when capturing the varying variables. Either gl.INTERLEAVED_ATTRIBS or gl.SEPARATE_ATTRIBS.
None (undefined).
const transformFeedback = gl.createTransformFeedback();
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback);
const transformFeedbackOutputs = ["gl_Position", "anotherOutput"];
gl.transformFeedbackVaryings(
shaderProg,
transformFeedbackOutputs,
gl.INTERLEAVED_ATTRIBS,
);
gl.linkProgram(shaderProg);