Note: This feature is available in Web Workers.
The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.
The WebGLFramebuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer objects, the following methods of the WebGLRenderingContext are useful:
WebGLRenderingContext.bindFramebuffer()WebGLRenderingContext.createFramebuffer()WebGLRenderingContext.deleteFramebuffer()WebGLRenderingContext.isFramebuffer()WebGLRenderingContext.framebufferRenderbuffer()WebGLRenderingContext.framebufferTexture2D()const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createFramebuffer();