Note: This feature is available in Web Workers.
The WebGLRenderbuffer interface is part of the WebGL API and represents a buffer that can contain an image, or that can be a source or target of a rendering operation.
The WebGLRenderbuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLRenderbuffer objects, the following methods are useful:
WebGLRenderingContext.bindRenderbuffer()WebGLRenderingContext.createRenderbuffer()WebGLRenderingContext.deleteRenderbuffer()WebGLRenderingContext.framebufferRenderbuffer()WebGLRenderingContext.getRenderbufferParameter()WebGLRenderingContext.isRenderbuffer()WebGLRenderingContext.renderbufferStorage()WebGL2RenderingContext.renderbufferStorageMultisample()const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createRenderbuffer();WebGLRenderingContext.bindRenderbuffer()WebGLRenderingContext.createRenderbuffer()WebGLRenderingContext.deleteRenderbuffer()WebGLRenderingContext.framebufferRenderbuffer()WebGLRenderingContext.getRenderbufferParameter()WebGLRenderingContext.isRenderbuffer()WebGLRenderingContext.renderbufferStorage()WebGLBuffer, WebGLFramebuffer