Note: This feature is available in Web Workers.
The WebGLRenderingContext.createTexture() method of the WebGL API creates and initializes a WebGLTexture object.
createTexture()None.
A WebGLTexture object to which images can be bound to.
See also the WebGL tutorial on Using textures in WebGL.
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const texture = gl.createTexture();