Note: This feature is available in Web Workers.
The WebGLRenderingContext.isShader() method of the WebGL API returns true if the passed WebGLShader is valid, false otherwise.
isShader(shader)shaderA WebGLShader to check.
A GLboolean indicating whether or not the shader is valid.
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const shader = gl.createShader(gl.VERTEX_SHADER);
// …
gl.isShader(shader);