WebGLRenderingContext: shaderSource() method

Note: This feature is available in Web Workers.

The WebGLRenderingContext.shaderSource() method of the WebGL API sets the source code of a WebGLShader.

Syntax

js
shaderSource(shader, source)

Parameters

shader

A WebGLShader object in which to set the source code.

source

A string containing the GLSL source code to set.

Return value

None (undefined).

Exceptions

TypeError

Thrown if the specified shader is not of type WebGLShader.

Examples

js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);

Specifications

See also