Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The orientation property of the XRCubeLayer interface represents the orientation relative to the space property.
The XRWebGLBinding.createCubeLayer() method creates a cube layer and allows specifying an orientation. The XRCubeLayer.orientation property can be used after layer creation to get the current orientation or to set it to a new one.
const cubeLayer = xrGlBinding.createCubeLayer({
space: xrReferenceSpace,
viewPixelWidth: 512,
viewPixelHeight: 512,
orientation: DOMPointReadOnly.fromPoint({ x: 0.0, y: 0.0, z: 0.0, w: 1.0 }),
});
cubeLayer.orientation = someOtherPoint;