The Float16Array() constructor creates Float16Array objects. The contents are initialized to 0 unless initialization data is explicitly provided.
new Float16Array()
new Float16Array(length)
new Float16Array(typedArray)
new Float16Array(object)
new Float16Array(buffer)
new Float16Array(buffer, byteOffset)
new Float16Array(buffer, byteOffset, length)Note: Float16Array() can only be constructed with new. Attempting to call it without new throws a TypeError.
See TypedArray.
See TypedArray.
// From a length
const float16 = new Float16Array(2);
float16[0] = 42;
console.log(float16[0]); // 42
console.log(float16.length); // 2
console.log(float16.BYTES_PER_ELEMENT); // 2
// From an array
const x = new Float16Array([21, 31]);
console.log(x[1]); // 31
// From another TypedArray
const y = new Float16Array(x);
console.log(y[0]); // 21
// From an ArrayBuffer
const buffer = new ArrayBuffer(32);
const z = new Float16Array(buffer, 4, 4);
console.log(z.byteOffset); // 4
// From an iterable
const iterable = (function* () {
yield* [1, 2, 3];
})();
const float16FromIterable = new Float16Array(iterable);
console.log(float16FromIterable);
// Float16Array [1, 2, 3]